Behind the Hills, Into Shadow

Shadow of Woman

In my last article I talked about some of the ‘sorrows’ of gender activism (and they could apply to activism generally, to be sure) centring primarily on how one knows when to do the right thing and how one knows when to stay the hand of one’s righteous indignation and rage. Yet as any of us know, perhaps all too well, this is scarcely where the problems end and I would like to examine a few further issues through the lens of the Shadow as understood by Carl Jung, a very helpful psychological metaphor that I thank Sady Doyle for introducing to the conversation. Let us begin with a fairly acceptable Wikipedia definition of the thing in question: In Jungian psychology, the shadow or "shadow aspect" is a part of the unconscious mind consisting of repressed weaknesses, shortcomings, and instincts. It is one of the three most recognizable archetypes, the others being the anima and animus and the persona. "Everyone carries a shadow," Jung wrote, "and the less it is embodied in the … [Read more...]

Sorrows of a Shieldmaiden

Seralene 2

A recent article by Sady Doyle about the problems that inhere to conflating feminism with virtue (or indeed any belief system) and other struggles with morality and activism, inspired me to finally give voice to thoughts that I had suppressed and kept well hidden from view for reasons that I will describe shortly. But as I am so fond of saying, “it’s time to say something.” This is a long story with a very long epigraph but the meandering thoughts therein are, I think, of some significance. Not To Be Spattered By His Blood by Edna St. Vincent Millay (St. George Goes Forth to Slay the Dragon — New Year’s, 1942) Not to be spattered by his blood—this, even then, This, while I kill him, even then, this, when I slice His body from his head, must be my nice concern. This, while I kill him, whom I have hated purely and with all my heart, for he is evil, This, while he dies, for he will strive in death, for he was strong (I say “was strong,” for I shall … [Read more...]

I’m Being So Sincere Right Now: Gaming as Hyperreality

Sisters of Janus: Therese and Jeanette Voerman from Vampire the Masquerade: Bloodlines. Both blonde haired, pallid women, one wearing a dark grey business suit and black rimmed glasses, the other wearing a stylised schoolgirl's outfit, bra and thong visible, and a blood red choker. She also wears deep makeup.

When I play certain video games I get the strange feeling of wandering through the weird and lurid landscape of a Dali painting; beholding the familiar, albeit distorted in the strangest of ways. One might expect this. After all, video games are not supposed to be realistic by default. They operate on their own internal logic, their worlds hewn out of something called ‘game design needs’ rather than say billions of years of geology and thousands of years of culture and history, for instance. But I came to realise it was something beyond that point which I could comfortably suspend my disbelief and immerse. What jarred me out of, almost consistently, was the fact that many games have had the pretension of being representations of the real. A artificially warped landscape is a good and interesting thing so long as one does not purport that it is, in fact, akin to a photograph. Rated M for Misconception Whenever one hears the word “gritty” or “grimdark” appended to … [Read more...]

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